Hello, and welcome to 156th edition of ByteAction newsletter!
As for what happened last week: Discord announced that it is opening up development for Activities, its in-app ecosystem for games and apps, to all creators. Now, any developer can create, distribute, and monetize apps on Discord using its Embedded Apps Software Development Kit.
In other news, a new development studio, The Three Thousands, has launched in Melbourne, headed by EA veterans Joseph Donoghue, Nikhil Kurian, and Benjamin Dawe.
Lastly, unfortunately more restructuring/layoffs have hit the industry. Earlier this week there were announcements from XR Games, Sharkmob London and Redhill Games that they will be letting go of some of their staff.
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The Byte
The Action
Retro Byte
Studio Byte
Embark Studios is a Stockholm-based game development company focused on creating innovative and immersive interactive experiences. Founded in 2018 by industry veterans, the studio emphasizes pushing the boundaries of game design through the use of cutting-edge technology, including AI and advanced graphics. Their mission is to explore new ways of playing and creating within the gaming industry, fostering collaboration and creativity.
Legal Stuff
Nintendo and The Pokémon Company may be considering legal action against Palworld developer Pocketpair outside of Japan, but pursuing such a case could prove challenging.
Acquisitions/Investments
New Game Corner
Unknown9: Awakening - October 18th, 2024
In this game you play as Haroona, a Quaestor gifted with the ability to traverse the enigmatic realm known as the Fold, embarks on a journey to uncover powerful, hidden knowledge. As she hones her mastery of the Fold’s unique powers, she must confront a secretive society harboring a dangerous agenda. The game was developed by Reflector Entertainment studio.
Resource Byte
Something for reading enthusiasts.
Who’s Hiring?
Technical Director - Bespoke Pixel - Barcelona, Spain
Art Director - Geometric Interactive - Copenhagen, Denmark
Principal Game Developer - Sandsoft - Barcelona, Spain
UI Programmer - Tripwire - Remote, USA
Senior Gameplay Engineer - Goals - Remote, Europe
Technical Director - Tripledot - Warsaw, Poland
UI Artist - Turn me Up - Burbank, California
Senior VFX Artist - Eleventh Hour Games - Dallas, Texas
Senior Technical Designer - Cold Iron Studios - Remote, USA & Canada
Lead Animator - Ultimate Studio - Melbourne, Australia
Executive Producer - Demiurge Studios - Remote, USA
Senior Data Analyst - Original Games - Remote, Europe
Senior Game Designer - Anchor Point Studios - Remote, Worldwide
Lead Character Artist - IOI - Barcelona, Spain
Senior UI/UX Designer - Klang Games - Madrid, Spain
Lead Engine Programmer - Ramen VR - San Francisco, CA
Senior Producer - Haven Studios - Montréal, Canada
Lead VFX Artist - Sega Europe Ltd - Sofia, Bulgaria
Interested in sharing your job posts here? Just click on the button below for more info and reach out to tomas@byteaction.co
Dev Talks
“So my target with Final Fantasy 14 is to have as many players as possible enjoy the game across all devices. So we will continue expanding on this and continue making content and forms of play so that players will be able to enjoy the game. This is a concept that I had in mind right from the start of the project and I would like to continue working towards that vision.”
Naoki Yoshida
Events
GIC - Games Industry Conference - October 24th-27th
The Game Industry Conference will take place in Poznan Game Arena - one of the largest game expos in Europe. Over 76,000 visitors will enjoy the show by testing games and hardware from more than 220 expositors.