Hello, and welcome to 147th edition of ByteAction newsletter!
To start with, here’s an interesting stat if you have been following Paris olympics: The Paris 2024 Olympics will be the first Summer Games in over 30 years without an official console video game tie-in, breaking a tradition since the 1992 release of Olympic Gold on the Sega Genesis.
Lastly, Blizzard's 500-member World of Warcraft development team has unionized, becoming the largest union within Microsoft's gaming division, which now includes about 1,750 unionized employees, according to Bloomberg.
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The Byte
The Action
Retro Byte
Studio Byte
WayForward Technologies, founded in 1990 by Voldi Way, is an independent video game developer and publisher renowned for creating popular titles such as the "Shantae" series, "River City Girls," and "Advance Wars 1+2: Re-Boot Camp." The company excels in developing original and licensed games across various platforms, often noted for their engaging gameplay and distinctive art styles.
Legal Stuff
Acquisitions/Investments
New Game Corner
Yars Rising - 10th September, 2024
From the acclaimed development studio WayForward Technologies, Inc. comes Yars Rising, a 2D action-adventure exploration of one of Atari’s most iconic and beloved classic titles.
Resource Byte
Easiest way to add a referral program for users and affiliates to any SaaS product in hours. Turn users into your most valuable growth channel.
Who’s Hiring?
Lead Game Designer - Hypersonic Laboratories - Remote
World Director - Bespoke Pixel - Barcelona, Spain
Senior Data Analyst - Original Games - Remote, Europe
Lighting Artist - Gunzilla Games - Remote, Europe
Recruiter - Larian Studios - Warsaw, Poland
UI Designer - Mojang Studios - Stockholm, Sweden
Lead Level Designer - CD Projekt Red - Boston, MA
VFX Artist - Afterburner Studios - Remote
Senior Producer - Haven Studios - Montréal, Canada
Lead Concept Artist - Fortis Games - Remote
Senior Game Designer - Wargaming - Vilnius, Lithuania
Lead VFX Artist - Sega Europe Ltd - Sofia, Bulgaria
Data Analyst - Eneba - Europe, Remote
Gameplay Engineer - Bad Robot Games - Remote, USA
Executive Producer - Techland - Warsaw, Poland
Animation Director - Maximum Entertainment - Remote
Unity Developer - Odderslab - Remote
COO - Flatter Than Earth - Remote, USA
Unity Programmer - Midjiwan - Stockholm, Sweden
Community Manager - 31st Union - San Mateo, CA
Technical Director - Klang Games - Berlin, Germany
Product Designer - SDP Games - Remote
Executive Producer - Build a Rocket Boy - Edinburgh, UK
Senior Gameplay Programmer - People Can Fly - Remote, Worldwide
Art Director - Bulletfarm - Remote, USA
Senior Unity Developer - SocialPoint - Barcelona, Spain
Senior Brand Manager - Remedy Games - Helsinki, Finland
Engineering Manager - Procreate - Hobart, Tasmania
Principal Animator - Maverick Games - Warwick, UK
Game Designer - Dreamcraft Entertainment - Redwood City, CA
Unity Engineer - Carry1st - Remote
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Dev Talks
“I also see that getting actively blocked off over time as the industry declares one thing or another impossible to do. A certain scale or scope of project, a certain type of creator. A lot of the advocacy I do today is to try to push for other people like me to be able to still enter this medium and have impact. Players dproeserve the stories those people make. There are just a lot of executives who, for one reason or another, don’t see validity in those stories.”
Xalavier Nelson Jr
Events
Northern Game Summit - 18th-20th September, 2024
The Northern Game Summit (NGS) is an annual event held in Kajaani, Finland, focused on the game development industry. It serves as a platform for game developers, industry professionals, students, and enthusiasts to network, share knowledge, and explore the latest trends in game development. NGS features a diverse lineup of speakers, including keynotes, panels, and workshops, covering a wide range of topics such as game design, programming, art, marketing, and business development. The event also offers numerous opportunities for attendees to connect with peers and industry leaders.