Hello, and welcome to 134th edition of ByteAction newsletter!
As for what’s been happening in the games industry - Gary Nichols, a seasoned gaming industry professional with experience at Psygnosis and Atomicom, has established a new game development studio called Starlight Games in the UK.
In other news, Escape From Tarkov community is currently resisting the game's costly new edition, priced at $250, which includes an exclusive offline PvE mode and additional benefits that players are quick to label as "pay-to-win.
Lastly, Supercell has revealed that Squad Busters will debut on May 29, marking its first global game release in over five years. This title will be the sixth addition to the lineup of games from the Helsinki, Finland-based studio, majority owned by Tencent.
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Headquartered in San Francisco, CA Fortis Games is a leading developer and publisher. With a diverse portfolio of games from puzzles to action titles they have options for everyone. It’s a global studio with multiple offices around the world and over 300 employees.
Legal Stuff
Acquisitions/Investments
New Game Corner
Killer Klowns from Outer Space: The Game - June 4th, 2024
Design your very own extraterrestrial conquest, commanding Killer Klowns to harvest humans, or assemble a squad of resilient survivors to combat the otherworldly menace in a game inspired by the beloved '80s cult film.
Resource Byte
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Who’s Hiring?
UI/Gameplay Engineer - Super Evil Megacorp - Remote
Data Scientist - Cult of the North - Stockholm, Sweden
Mobile Engineer - Eneba - Europe, Remote
Backend Engineer - Fortis Games - Remote
Lead Character Artist - Redhill Games - Helsinki, Finland
Marketing Lead - Ready Player Me - Remote, Europe
Senior Network Engineer - Bulletfarm - Remote, USA
Senior Gameplay Engineer - Otherside Entertainment - Remote, USA
Senior Brand Manager - Remedy Games - Helsinki, Finland
Engineering Manager - Procreate - Hobart, Tasmania
Lead Audio Designer - Maverick Games - Warwick, UK
UX Designer - Wargaming - Vilnius, Lithuania
Senior Sound Designer - Brass Lion Entertainment - Montréal, Canada
Game Designer - Dreamcraft Entertainment - Redwood City, CA
Lead Technical Artist - Fool’s Theory - Remote, Europe
Senior Product Manager - Tripledot Studios - Barcelona, Spain
Lead Writer - Ubisoft - Paris, France
Principal Concept Artist - Vertigo Games - Amsterdam, Netherlands
Lead Security Engineer - Carry1st - Remote
Development Director - People Can Fly - Remote, Europe
Senior Producer - Sharkmob - London, UK
Production Director - Netflix - Helsinki, Finland
Senior Gameplay Programmer - Heart Machine - Culver City, CA (Remote)
UI Programmer - Flix Interactive - UK, Remote
Interested in sharing your job posts here? Just click on the button below for more info and reach out to tomas@byteaction.co
Dev Talks
“The most memorable thing about Mob Entertainment and Poppy Playtime is the community. It’s amazing how much User Generated Content is out there. We see all sorts of fan fiction, side stories, conspiracy theories, walkthroughs, and music videos. It’s absolutely amazing how much time our fans put into this. And for us, that’s an inspiration and a challenge. We understand how vested our fans are in Poppy Playtime which drives us to uphold the highest standards of art and storytelling.”
Zach Belanger
Events
Digital Dragons - May 19th-21st
Digital Dragons is one of the biggest game development events in Europe. It's held annually in Kraków, Poland, and it brings together game developers, industry professionals, and enthusiasts from around the world. The conference features keynote speeches, panel discussions, workshops, and networking opportunities, covering various aspects of game development, including design, programming, art, marketing, and business.