Hello, and welcome to the 91st edition of Byte Action newsletter!
Last week Sega had announced its acquisition of Rovio for a total cost of €706 million ($775 million) in an all-cash transaction.
In other news - CD Projekt Red, best known for creating titles such as Cyberpunk 2077 and The Witcher series, has recently declared that it will introduce menstrual leave as an option for its employees who experience pain related to menstruation.
Lastly, Joseph Staten, who had previously worked as a creative director for Halo at Bungie and as a key member of the development team for Halo Infinite at 343 Industries, has joined Netflix to lead the creation of a new AAA, multiplatform game.
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The Byte
The Action
Retro Byte
Studio Byte
Unbroken Studios is a Los Angeles-based team, made up of 93 veteran video game developers with proven track records in building best-in-class games, across all platforms, for the world’s largest publishers. At the heart of our culture is creating a small studio with a strong sense of community and the ability for everyone to have an impact. We want people who are great developers but also great colleagues so that we have a team that everyone loves to work in as we embark on the studio's journey!They are currently working on Suicide Squad: Kill the Justice League and Harry Potter: Quidditch Champions IPs.
Legal Stuff
Nintendo emerges victorious in legal dispute agains Dstorage
Nexon has filed a lawsuit in the ongoing legal battle with Dark and Darker
South Korea fines Google $32M for blocking game developers on rival platform
Acquisitions/Investments
New Game Corner
Redfall, a new open-world, cooperative first-person shooter, has been developed by Arkane Austin, the award-winning team responsible for the critically acclaimed titles Prey and Dishonored. With its immersive simulations and expertly crafted environments, Redfall showcases the studio's signature gameplay mechanics in a story-driven action-packed adventure.
Resource Byte
Having tried a few different VPNs in the past I’m sticking with NordVPN. It’s very affordable, easy to set up, and VPN is somewhat of a necessity nowadays.
Who’s Hiring?
Mission Designer - Liquid Swords - Stockholm, Sweden
Technical Artist - Maverick Games - Warwick, UK
Lead Engine & Tools Developer - Bright Star Studios - Copenhagen, Denmark (Remote)
Principal Lighting Artist - Build a Rocket Boy - Edinburgh, UK (Remote)
Lead Producer - That’s no Moon - Los Angeles, CA (Remote)
Senior Game Designer - Mojang Studios - Stockholm, Sweden
Gameplay Programmer - Avalanche Studios - Stockholm, Sweden
Art Director - Lost Boys Interactive - Remote
QA Lead - Smilegate Barcelona - Barcelona, Spain
UX Lead - Crop Circle Games - Remote
Senior Level Designer - Antimatter Games - Cornwall, UK (Remote)
Game Director - Techland - Warsaw, Poland (Remote)
Rumours
Dev Talks
Interview with Charlotte Mcburney - “A Plague Tale”
“I tend to describe A Plague Tale to people as an extremely long animated film. There are so many scenes where it's about intimate moments between her and her brother. And that's essential so that you care enough to play. I think the difference between film and games is the difference between sympathy and empathy. When you watch someone on TV you feel sorry for them. Whereas when you play a game, you are the character, and you feel their pain.” Charlotte Mcburney
Events
DevGAMM Vilnius - June 20th to June 21st
The DevGAMM conference targets individuals engaged in the game industry in any capacity, such as developers, publishers, game designers, programmers, artists, business development managers, recruiters, and journalists.