Hello, and welcome to the 100th edition of Byte Action newsletter! Thank you for sticking with it and reading along.
Last week Absurd Ventures studio was announced. Founded by Dan Houser, co-founder of Rockstar Games and writer of GTA and located in California it’s working on a new cross-platform IP with a focus on storytelling.
In other news - Empire magazine put together a list of 100 best video games ever. Do you agree with it?
Lastly, According to PwC, traditional gaming now accounts for only 26.7% of game and esports revenue, while overall U.S. sales are projected to reach $72 billion by 2027.
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The Byte
The Action
Retro Byte
Retro games and fatherhood. Alice Newcome-Beill describes the relationship with her dad, and how games connected them.
Studio Byte
Based in Brighton, The Chinese Room is a renowned British video game developer acclaimed for its exploration games, notably Dear Esther. Initially established as a mod team for Half-Life 2 at the University of Portsmouth in 2007, the company derives its name from John Searle's Chinese room thought experiment. In August 2018, it transitioned into a subsidiary of Sumo Digital.
Legal Stuff
Microsoft's acquisition of Activision temporarily halted as judge grants restraining order
Research reveals virtual 'loot boxes' blurring lines between video games and gambling for youth
Acquisitions/Investments
New Game Corner
Mortal Kombat 1 - September 19th, 2023
Mortal Kombat 1 introduces an exciting new era to the iconic franchise, featuring a fresh fighting system, game modes, and unforgettable fatalities
Resource Byte
Rezi stands out as the sole resume platform that AI technology to automate the entire resume creation process.
Who’s Hiring?
Systems Designer - Liquid Swords - Stockholm, Sweden
Lead Engine & Tools Programmer - Bright Star Studios - Copenhagen, Denmark (Remote)
Producer - Anchor Point Studios - Barcelona, Spain (Remote)
Senior Tools Programmer - Bright Star Studios - Copenhagen, Denmark (Remote)
Senior Technical Animator - Remedy Entertainment - Helsinki, Finland
Technical Game Director - Techland - Warsaw, Poland (Remote)
UX/UI Designer - Manticore Games - Remote, US
Economy Designer - Embark Studios - Stockholm, Sweden
Senior Technical Designer - nDreams - Farnborough, UK
Lead Technical Animator - Smilegate Barcelona - Barcelona, Spain
Graphics Programmer - Supermassive Games - Guildford, UK
Lead Tools Engineer - Lighthouse Games - Royal Leamington Spa, UK (Hybrid)
Rumours
Dev Talks
Interview with Nick Arran from Game
“We also do cosplay, we do complete store takeovers. Exclusives allow us to do that. If we're just opening stores to sell a product you can just download, that doesn't give the customer that drive to come out. The strategy is that for all key releases, we look for exclusive products. Every discussion with suppliers usually always starts with exclusive. We are taking that into toys as well.” Nick Arran
Firstplayable - July 6th-7th 2023
First Playable is Italy’s leading international games industry event